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''Mercury Meltdown'' is a video game for the PlayStation 2 and PlayStation Portable. It is the sequel to the 2005 title ''Archer Maclean's Mercury''. Like the first game, the goal is to tilt the lab or the playing area and guide one or more blobs of mercury to the destination. ==Gameplay== As in the first game, players tilt a substance known as ''Mercury''. The aim is to guide the mercury to one or more finish posts in the level. This aim is to guide the mercury to tilt the lab or the level. The main change in the game is the ability to now change the mercury into 3 more states. As well as the normal state, using a heater will turn the mercury into the 'Heat' state, (Lab is Hot), a fine and easily splittable liquid. Using a cooler, the mercury will change into the 'Cold' state, (Lab is Frozen), a thick and hard to split semi-solid. Finally, using a solidifier will turn the mercury into a 'Solid' state, (Lab is Expanded like the Ball), a round non-breakable ball, which can be used to traverse rails. The mercury is still splittable (apart from the Solid state), and it is still a requirement in order to complete some levels. Splitting is normally done using a Splitter (a sharp triangle shape built into walls), but it can also be done using sharp corners, or sitting underneath a Guillotine or Pile Driver. Colors still play a part in the game, and so a new color chart is implemented in the top right corner to help with mixing colors. It can be turned off in the options menu. Mercury colors are changed by mixing two together, or using a ''Paintshop'' to color the lab and mercury, such as Red, Blue, Green, Cyan, Yellow, and Magenta. New to ''Mercury Meltdown'' are 3-Color Paintshops, triangular, pyramid shaped objects with a different colored gates on each side. Hazards will try to destroy the lab or mercury, some of these include the Jacob's Ladder (an electrical generator, capable of zapping your mercury), Pendulums, Attractors and Repulsors, LubeCubes (gelatin cubes that leave behind acid trails wherever they go), Mercoids (creatures that eat mercury) and their relatives Jerkoids (zaps mercury with lightning like the Light Bow), Spectroids (Mercoids that only eat a specific color) and Schizzoids (explodes on impact with mercury). Each melting Lab is split into 16 initial stages, and each stage is represented by a test-tube, but if players do exceptionally well in one melting Lab in particular, they may unlock a secret 17th stage. Depending on how well the player has done, the test-tube will gain attributes to show this; the amount of fluid in the tube represents how much mercury has been saved. During the melting lab levels, faces represent your current progress, and they replace the time clock during play to display what has happened. The Tutorial mode is now separate from the main game, as well as a new feature known as the Playground. The Playground puts you into a circular V.R. arena, with most of the items found in the game to play and test around with. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Mercury Meltdown」の詳細全文を読む スポンサード リンク
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